How to play

Pick a competition, predict the score of every match before it kicks off, and earn points based on how close you get. Whoever has the most points at the end wins. No money, no deposits, no cash prizes.

Scoring Joker Rarity Deadlines Pre-picks Competitions Private leagues

In four steps

WhenWhat to do
OnceCreate an account (email or Google) and pick a nickname
At the start of a competitionJoin it and fill in the pre-picks
Before each matchPredict the exact score and spend the matchday Joker
During the matchesFollow your points and the table live

There is no save button: what you type is stored automatically and you can edit it until the deadline. It runs in your phone or desktop browser, and there is also an Android app.

Scoring

In every match you predict a concrete score — not "home win", but 2-1. Your points depend on how close you get:

✅
Exact score
You predicted 2-1 and the match ended 2-1. It's worth the most.
☑
Correct outcome
You called the winner, or the draw, but the score came out different.
🎯
Near miss
You missed the exact score by one goal, on one of the teams.

An exact score hit already includes the outcome — you don't get both. The near miss, on the other hand, does stack with the outcome. If you predicted 2-1:

Final scoreWhat counts
2-1Exact score
2-0Outcome + near miss
3-1Outcome + near miss
3-0Outcome only
1-2Nothing — you got the winner wrong
The exact values depend on the competition. The mechanics are the same everywhere, but how many points each one is worth is defined competition by competition. The table in force is always behind the Rules button inside each competition.

The Joker

Every matchday you get a Joker to spend on a match of your choice: it doubles all points for that match, including the rarity bonus.

The Joker doesn't protect mistakes. If you get the match you used it on wrong, you score 0 — doubling zero is still zero.

Rarity bonus

When you hit the exact score, the game checks how many participants made the same prediction as you. The fewer they are, the more extra points you get, across three tiers:

⭐
Rare
A minority predicted the same
🌟
Very rare
Few predicted the same
💎
Ultra rare
Almost nobody predicted the same
The practical consequence: predicting 1-0 and 2-1 in every match is safe, but it rarely wins competitions. If half the league wrote the same as you, being right gains you nothing on them.

Deadlines

The game reminds you on its own: a daily alert for matches closing in the next 48 hours, an alert 4 hours before a match you haven't predicted, and the in-app bell with the history.

If you forget

If a match closes without a prediction from you, you inherit the AI participant's prediction. It is a deliberately weak safety net: outcome points only, no exact score, no Joker and no rarity — and it is capped per competition.

Pre-picks

Before the first match there is a form covering the whole competition: champion, podium, top scorer and other predictions depending on the format. They are worth a significant slice of the total and take a quarter of an hour, once. It's the part most people put off and the one that decides competitions.

Tie-breakers

When two participants finish level on points, the order is decided by: highest points per match predicted, highest rarity points total, most correct outcomes, most exact scores.

Competitions

Each competition is an independent game, with its own table and its own honours list. You can be in several at the same time.

Premier League

The English league matchday by matchday, from August to May: 20 teams, 38 matchdays. A marathon where consistency counts as much as calculated risk — and where one forgotten matchday costs far more than in a short tournament.

Champions League

The single-league format with 36 teams, eight matches per team against different opponents, followed by the knockout rounds. Matches between clubs of very different levels produce wide scorelines that are hard to nail exactly — which is why this is the competition where the Joker decides the most.

Joining midway is possible — a competition in progress accepts entries while there are still matches to predict. But matches already played can't be recovered, and pre-picks close right at the start.

Private leagues

A private league is a closed table inside a competition, only with the people you invite — family, your group of friends, work colleagues. The principle is simple: predict once, count everywhere. The prediction you make on a match counts at the same time for the overall table and for every league you're in.

You create the league inside the competition, share the invite and approve who asks to join — nobody gets in without approval. You can belong to several leagues in the same competition.


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Scoring tables are configurable; if a value is adjusted it is always before the competition in question starts. See the terms of use.